■ VFX AtlasAtlas of Visual Effects
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Machine atlas · 02 / 08

Masks & Control

31 methods for separating and steering images.

SLIC · OpenPose · Depth · Normals · Lineart

  • M 033

    SLIC Superpixels

  • M 034

    Graph Segmentation

  • M 035

    Watershed Regions

  • M 036

    GrabCut Mask

  • M 037

    Binary Object Mask

  • M 038

    Alpha Matte

  • M 039

    Trimap

  • M 040

    Segmentation Boundaries

  • M 041

    Semantic Segmentation Map

  • M 042

    Instance Segmentation

  • M 043

    Bounding Box Detection

  • M 044

    OpenPose Skeleton

  • M 045

    Scribble Control

  • M 046

    Line Art Control

  • M 047

    Soft Edges

  • M 048

    M-LSD Structural Lines

  • M 049

    Monocular Depth Map

  • M 050

    Normal Map

  • M 051

    Distance Transform

  • M 052

    Wireframe Overlay

  • M 053

    Point Cloud Proxy

  • M 054

    Mean Shift Segmentation

  • M 055

    Connected Components

  • M 056

    Skeletonization

  • M 057

    Flood Fill

  • M 058

    Saliency Map

  • M 059

    Active Contour Snake

  • M 060

    Chan–Vese Level Set

  • M 061

    Quickshift Superpixels

  • M 062

    Convex Hull Mask

  • M 063

    Random Walker Segmentation

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03 →Color & Quantization
LETZ.AI

504 effects — 321 historical, 183 machine. Dates mark introduction, breakthrough or wide use, not always invention.

The History of Visual Effects · 1820–2026

Credits